Defense

Defense Cheat Sheet (Against Ranged, Melee, or Indirect Spellcasting Attacks)

Attributes & Skills Needed

Defense Variables


Defense Steps

Step 1: Build Your Defense Pool

  1. Choose whether to spend your current or next Complex Action for Full Defense.

  2. Add your Reaction to your pool.

  3. If defending against a melee attack, add your Dodge to your pool.

  4. If you are using Full Defense:

    • Add either your Dodge (possibly again) or your Gymnastics.

    • If defending melee, you may instead add the melee weapon skill you are using (Unarmed included).

    • Only one of the above may be added.

  5. Subtract any Wound Modifier from your pool.

  6. Subtract one for each prior attack you have defended against since your last action.

  7. Add or subtract any other modifiers (e.g., situational modifiers from rules).

Step 2: Roll & Compare
8. Roll your defense dice pool. Note your hits.
9. Subtract your hits from the attacker’s hits:

Step 3: Damage Determination
10. Add the attacker’s net hits to the attacker’s weapon DV: this is the modified DV.

Step 4: Soak Damage
11. Add your Body to your soak pool.
12. Add your Armor Rating (modified by AP) to the soak pool.
13. Roll your soak pool; subtract hits from the modified DV.


Quick Reference Table

Step Action Pool / Calc
1 Build defense pool Reaction + Dodge (melee) + Full Defense options + Gymnastics/Dodge choice – Wounds – prior defenses + other modifiers
2 Roll & compare Your hits – Attacker’s hits = Net hits
3 Determine damage Modified DV = Attacker’s Weapon DV + Net hits → Physical or Stun
4 Soak damage Body + Armor (± AP) → hits subtract from Modified DV
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