High Level Overview

1. Playing Shadowrun


2. Making Tests & Dice Pools


3. Character Traits & Stats


4. Putting It All Together – How to Play a Turn or Scene

  1. Declare Intent: Player describes what their character is trying to do (e.g., “I pick the lock quietly”).

  2. GM Sets Parameters: GM decides test type, modifiers, and target number.

  3. Roll Dice: Roll the dice pool (attribute + skill + modifiers).

  4. Count Hits / Apply Outcome: Compare hits to target number or opposed rolls; narrate results.

  5. GM Resolves Consequences: Damage, narrative changes, or follow-up events.

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