Ranged

Ranged Combat Cheat Sheet

Attributes & Skills Needed

Ranged Combat Variables


Ranged Combat Steps

Step 1: Build Your Attack Pool

  1. Choose the weapon and ammo you want to use, and note their DV and AP.

  2. Choose the fire mode you want to use this turn.

  3. Add your Agility to your dice pool.

  4. Add the correct weapon skill to your dice pool: Archery, Automatics, Exotic Ranged, Heavy, Longarms, Pistols, or Throwing.

  5. Add any laser sight or Smartlink bonus to your pool.

  6. Subtract any Wound Modifier from your pool.

Step 2: Apply Recoil
7. Subtract the Recoil Compensation from the number of rounds fired this phase, then subtract 1 — the result is your recoil modifier.
8. If the weapon is a heavy weapon, double the recoil modifier.
9. If the weapon is a shotgun and the fire mode is BF (burst fire) or FA (full auto), double the recoil modifier.
10. If your recoil modifier is greater than zero, subtract it from your pool.

Step 3: Roll & Resolve
11. Roll your attack pool and count your hits.
12. If your fire mode is one of the wide bursts (BF/Wide or FA/Wide), tell the gamemaster — the defender loses their defense pool this attack.
13. The defender rolls their defense pool and subtracts their hits from your hits:

Step 4: Calculate Modified DV
14. Add your net hits to your weapon + ammo DV — this is your modified DV.

  1. If your fire mode is one of the narrow bursts (BF/Narrow or FA/Narrow), add one less than the number of rounds in the burst to your modified DV.

  2. Tell the gamemaster your final modified DV. The defender will attempt to resist the damage.


Quick Reference Table

Step Action Pool / Calc
1 Build attack pool Agility + Weapon Skill + Smartlink/Laser – Wounds
2 Apply recoil − Recoil Modifier (calc by rounds & recoil comp)
3 Roll & compare Your hits – Defender’s hits = Net hits
4 Damage calc Modified DV = Weapon + Ammo DV + Net hits (+ burst bonus)
5 Report Tell GM final DV; defender resists
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