Compiling

Compiling Cheat Sheet

Attributes & Skills Needed

Compiling Variables


Compiling Steps

Step 1: Build Your Compiling Pool

  1. Choose a type of sprite and the desired Rating.

  2. Add your Resonance Attribute to your dice pool.

  3. Add your Compiling Skill to your dice pool.

  4. Subtract any Wound Modifiers.

Step 2: Roll the Pool

Step 3: Compare to Sprite

Step 4: Calculate Fading Damage

Step 5: Resist Fading

Step 6: Apply Fading Damage


Quick Reference Table

Step Action Pool/Calc
1 Build compiling pool Resonance + Compiling - Wounds
2 Roll dice Count hits, check glitch
3 Compare hits Your hits – Sprite hits = Remaining Hits (tasks owed)
4 Calculate Fading DV Sprite hits × 2 (min 2)
5 Resist Fading Willpower + Resonance
6 Apply Fading DV > 0 → Physical if Rating > Resonance, else Stun
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